All Gears | All Components |
All Weapon | All Consumable |
Weapon | Traits |
---|---|
Defender | Standard-issue Freelancer assault rifle. Effective at mid-range combat situations due to its great rate of fire, and high ammo capacity. |
Elemental Rage *Masterwork Weapon | The Elemental Rage is an upgraded Defender with Veteran's Furor which increases all elemental damage by 5% for 10 seconds when you hit Elite enemies. Effect stacks up to 20. |
Warden | Burst-fire assault rifle great for engaging enemies at long distance. Due to its burst-fire qualities, it has a relatively low fire rate, but provides better accuracy. |
Hammerhead | Greatest striking power in relation to other Assault Rifles. Great for finishing off enemies, but suffers from low fire rate, and small ammo capacity. |
Ralner's Blaze *Masterwork Weapon | Ralner's Blaze is an upgraded Hammerhead that ignites the target while on a hit-streak (5) |
Weapon | Traits |
---|---|
Scout | The Scout is a powerful Marksman Rifle when used at a distance. It has a decent fire rate, and ammo capacity to weaken enemies before finishing them off. |
Guardian | Fires 3 round bursts, and has a bit of a learning curve to achieve its maximum potential. The Guardian is a solid rifle for mid to long range combat. |
Death From Above *Masterwork Weapon | Death From Above is an upgraded Guardian with Raptor's Sense that increases weak point damage by 65% while hovering. |
Anvil | A hard-hitting Marksman Rifle with a high rate of fire. Despite this, it has noticeable recoil, and a low ammo capacity. |
Thunderbolt Of Yvenia *Masterwork Weapon | The Thunderbolt Of Yvenia is an upgraded Scout that has a chance to deal large electric damage when fired at enemies. Best used to decimate enemy shields. |
Weapon | Traits |
---|---|
Deadeye | Despite having a high strike force at a distance, the Deadeye is not a rapid fire weapon. Take time to aim at your target to maximize this weapon's abilities. |
Whirlwind | Despite lacking firepower compared to other weapons in its class, the Whirlwind boasts a fire rate close to resembling Assault Rifles. Can be used to unload bullets on enemies at range. |
Devastator | After charging, the Rifle can deliver tremendous knockdown force at a distance. To add to this, its ammunition can also explode on contact, making it a deadly weapon in long range. |
Wyvern Blitz *Masterwork Weapon | The Wyvern Blitz is an upgraded Deadeye that increases weak point damage by 40% when hovering. |
Truth of Tarsis *Masterwork Weapon | The Truth of Tarsis is an upgraded Devastator that can set off a chain combo when hitting weak points of enemies under a status effect. |
Weapon | Traits |
---|---|
Barrage | The Barrage is a heavy pistol that has a tremendous rate of fire, letting you shoot first, then loot later. |
Resolution | The Resolution has a high rate of fire, paired with high damage. A good weapon to have due to its traits. |
Blastback | The Blastback has a high damage value, making it ideal for close-quarters combat. |
Glorious Result *Masterwork Weapon | Upgraded Resolution with Gunslinger's Fury. Hitting 2 enemy weak points quickly increases all weapon damage by 150% for 5 seconds. |
Avenging Herald *Masterwork Weapon | Upgraded Blastback with Raptor's Deadeye. Hovering increases weapon damage by 200%. |
Weapon | Traits |
---|---|
Fulcrum | The Fulcrum is the most balanced weapon in the Machine Pistol category, with its decent damage, and high fire rate. |
Hailstorm | The Hailstorm is the fastest-firing weapon in its class. Due to its low accuracy, it is best used against enemies in very short range. |
Trajector | The Trajector is a weapon that has longer range than other Machine Pistols, but a lower rate of fire. It can be great for enemies at a longer range. |
Weapon | Traits |
---|---|
Relentless | A well balanced Light Machine Gun, the Relentless is a superb weapon to use in several combat situations. |
Artinia's Gambit *Masterwork Weapon | The Artinia's Gambit is an upgraded Relentless that detonates a Combo explosion in the immediate area when reloading. |
Havoc | Despite boasting the fastest fire rate in the Light Machine Gun class, the Havoc suffers in the damage and accuracy department. Best used for taking out waves of weak enemies. |
Sledgehammer | The heaviest hitter in its class, the Sledgehammer suffers from the lowest ammo capacity, and fire rate. Best used when fighting against heavy targets. |
Cycle Of Pain *Masterwork Weapon | Cycle of Pain is an upgraded Sledge Hammer with Marksman's Swiftness: Weak point hits increase weapon rate of fire by 10% for 10 seconds. Stacks to 10. |
Weapon | Traits |
---|---|
Scattershot | Standard issue Freelancer Shotgun. Well balanced in power and ammo capacity, making it ideal to use in tight spaces. |
Vengeance | Fires two successive shells at a time, and excels in fire rate, the Vengeance is a deadly weapon in close range. |
Constrictor | Shotgun which becomes more accurate, the more it fires. Can be used to go toe-to-toe with strong targets. |
Papa Pump *Masterwork Weapon | Upgraded Scattershot with special traits. Reloading will increase damage by 100% for 15 seconds. The buff can be stacked twice, making you deadlier with every manual reload after two shots. |
Rolling Carnage *Masterwork Weapon | Upgraded Vengeance with Scout's Advantage. Dashing will increase the weapon damage by 50% for 20 seconds, which stacks up to 3. |
Weapon | Traits |
---|---|
Cloudburst | Heavy weapon with an impressive rate of fire. Best for cutting down waves of enemies due to how fast it can unload its magazine. |
Mauler | Autocannon which boasts the best firepower in its class, but suffers from a low rate of fire. Despite its low fire rate, it has no spin up time, meaning you can quickly fire at enemies to bring them down. |
Torrent | Autocannon which gets more accurate the longer the trigger is held. Despite a long spin up time, the Torrent also boasts the best fire rate in its class, making it ideal to use against tanky targets. |
Aftershock | When shot, the Aftershock's ammo sticks to targets or surfaces. These bullets then explode after a short period of time. |
Bombardier | The Bombardier's grenades bounce around the area as they are fired. The range is increased due to bouncing grenades, making it a joy to use against crowds. |
Lurker | The Lurker's grenades do not detonate until you trigger them, making them traps that you can lay for unsuspecting enemies in battle. |
All Main / Critical Mission | All Side Mission List |
All Stronghold Mission | - |
RANGER | COLOSSUS |
INTERCEPTOR | STORM |
Beginner's Guide & Tips | End Game Contents |
How to Level Up | How to Combo |
How to Fly | All Javelin Gears |
All Components | All Weapon & Gun List |
All Sigil List | - |